
All in all, Tactics has been slightly nerfed. Also, the grenades are now Brutality items by default, with some being dual-coloured (Tactics or Survival).
Colour balancing: the HP you get when collecting a scroll depends on the colour Survival will get you more HP than Brutality, which will give you less HP than Tactics. If you do decide to play on 4 cells, maybe book an appointment with the nearest doctor, because something is definitely not right with you. Of course, if the boss isn’t hard enough for you, you will now be able to access the 4-cell “nightmare” difficulty. Also try to bear in mind that we do love you, in spite of what that boss might lead you to believe. Try to remember that WE are the culprits before throwing your innocent controller at the wall. The HotK (yes, that’s what the cool kids are calling the Hand of the King these days), is the final boss of the game. Two new enemies: will provide a suitable distraction while you’re strolling around in the castle, admiring its breathtaking portraits and daring architecture. We know, it’s a very risky choice for an action-platformer, but what can we say? We're all about innovation around here. A whole new level, called the Castle, which is, as the sharpest among you may have guessed from its name, a castle.
The sixth update, code-name: A four-star Castle according to TripAdvisor, is bringing in a big new chunk of content:
1920 x 1080 version available hereĪ little post to let you know that the Alpha bug hunting phase is pretty much over so now is time for the beta balancing phase.